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B3
B3

B3 price

0xb3b3...b3b3
₺0.12910
+₺0.0042933
(+3.44%)
Price change for the last 24 hours
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B3 market info

Market cap
Market cap is calculated by multiplying the circulating supply of a coin with its latest price.
Market cap = Circulating supply × Last price
Network
Underlying blockchain that supports secure, decentralized transactions.
Circulating supply
Total amount of a coin that is publicly available on the market.
Liquidity
Liquidity is the ease of buying/selling a coin on DEX. The higher the liquidity, the easier it is to complete a transaction.
Market cap
₺12.91B
Network
Base
Circulating supply
99,999,999,705 B3
Token holders
2119704
Liquidity
₺67.23M
1h volume
₺1.28M
4h volume
₺11.22M
24h volume
₺43.97M
The following content is sourced from .
anymose🐦‍⬛B3 🎮
anymose🐦‍⬛ and reposted
anymose🐦‍⬛
anymose🐦‍⬛
Heartbroken by Yuga, I decided to never touch games again, until... If Yuga hadn't gotten into gaming, he wouldn't have invited that person from Blizzard; if he hadn't come, the collaboration with improbable wouldn't have been interrupted, I wouldn't have sold my mechs, my team assets wouldn't have gone to zero, and if they hadn't gone to zero, I wouldn't have had to write desperately. If I don't write... that's impossible. Anyway, it's all Yuga's fault, but now I'm back. Let's dive in! ⬇️ Looking back, Yuga's ambition for gaming, apart from the founder's childhood dream of a handheld console, really has nothing else. To get into gaming, he created the APE chain, built Otherside which he couldn't support, and pushed HV-MTL, a game he doesn't even play... wanting to do everything himself, but ended up doing nothing well. Honestly, making games is hard, and making Web3 games is even harder; many people haven't grasped this simple truth. GameFi, after being forcibly tagged with 'Fi', has increased in difficulty by several levels. Ordinary casual games only need to be fun, and that's enough. But once you add 'Fi', sorry, sometimes how fun it is doesn't matter; making money is what really counts. This refers to the economic model, and technically, it's even more troublesome. On which chain do you make games? ETH? No way, right? Even a game of Go would lag... Layer 2? Recently, some ultra-fast chains have indeed emerged, showcasing games, but we're still far from a true gaming chain. The ideal situation is that a game can issue its own chain. You read that right; I've thought this through carefully. Only in this way can the technology and economic model be perfectly combined, without needing a complex dual-token model or being constrained by the fluctuations of the main chain's token or even Gas prices. As a game company, I've burned through all my money making games; you want me to create a chain? I'm just making a small game! Forget it, I'll just find a public chain and rely on others. That's the current situation. Then, we face the biggest problem in the industry right now: reinventing the wheel. The wheel I'm talking about is attracting users. There aren't many Web3 users, but the customer acquisition cost is extremely high. After painstakingly putting the game on-chain and shakily rolling out a half-baked economic model, suddenly I think: where are the users? I've talked to many friends who make games; they prefer to start up on platforms like Steam in Web2. Why? Because it solves all problems in one place. Steam has a complete, mature technical framework that makes it easy for developers to integrate games, a huge player base, and a unified global payment interface. Money + People + Platform, all set; all that's left is to make a good game, each relying on their own skills, and then we can get rich with a game like 'Black Wukong'. But things seem to get complicated in Web3. There are indeed some so-called gaming chains, but most are closed and used for their own purposes. Truly thinking from the perspectives of developers, the market, platforms, and users is rare. Many people say @b3dotfun is a bit like the Web3 version of Steam, so I quickly pushed this to a friend from the former Shanda Games to see if there were any money-making opportunities. Half an hour later, he replied, "So awesome, let's launch a chain on B3, modify my previous game, and push it up." I was confused; shouldn't the Web3 version of Steam be about submitting a game, getting a grant, and creating a market collaboration to attract users? Launching a chain? Can B3 even launch a chain? Reluctantly, I pulled up the B3 Doc and studied it word for word, also extracting some key points for reference for friends who make games or want to make games. I suggest saving it so you don't lose it when you need it (dog head). In summary: B3 is an open gaming superchain. Let me elaborate. In terms of underlying technical architecture, @b3dotfun is built on the Base settlement layer and implemented through @Calderaxyz technology, optimized as a Layer 3 specifically for on-chain games. It's a bit convoluted, but the gist is that it's a game-specific chain built on the Base chain, highly customized to facilitate developers in doing a lot of development on it. B3 aims to create an open ecosystem that supports the development of various games, communities, protocols, and on-chain tools. This is a grand vision, but it truly provides developers with a complete set of tools. This is worth listing out; otherwise, you might think I'm just rambling. Since it's on Base, it follows the EVM system, but after customization, B3 can provide developers with game SDKs, nodes, wallets, indexing, cross-chain bridges, oracles, browsers, multi-signatures, abstract accounts, and even data analysis... just ask for everything, and with this set, you can launch a chain in a day, right? (Just kidding) The Base chain has most of the characteristics needed for a gaming chain, such as high performance, low cost, security, and scalability. B3 is smart; in fact, Base is indeed the fastest-growing public chain. Base has also been seeking a narrative opportunity, a label, and gaming is quite good. With the technology in place, what about the money? Don't think B3 is just a dry chain-launching tool; it's thought this through thoroughly. B3 itself raised $21 million in seed funding, with investors including Pantera Capital, BitScale Capital, etc., and $B3 is the most important asset within the ecosystem. $B3 cleverly incentivizes players and developers through governance, trading, staking, and developer support, building a cyclic development ecosystem, with 34.2% of the tokens allocated here. Notably, $B3 can act as currency in games to purchase items, unlock skills, and if developers customize the chain, they can also issue their own tokens or even define Gas. This is the embodiment of open gaming. Technology, money, and what else? People. In B3's token economics, a significant portion is allocated to players to attract them to participate in games, but that's not enough. B3 has come up with three ways to solve this. 1. Pull users directly. Early on, they used various mini-games to let users earn points and attract users. After TGE, these can be redeemed for airdrops, and then they continuously incentivize users with token rewards, staking, and governance to attract new users and keep them active. 2. Pull traffic directly. To avoid early fragmentation and dispersal of traffic, B3 created @bsmntdotfun as a traffic entry point, which can also be seen as a model room. If developers don't want to launch a chain, they can directly submit games here to be listed, allowing developers to onboard immediately at launch, and the platform can focus its efforts on big tasks. 3. Pull in big players directly. A gaming public chain without top-tier CP and IP is also unconvincing; you can't wait; you have to take the initiative. So InfiniGods (Godchain) came, Parallel (Prime Chain) came, and Mighty Bear also came. These heavyweight collaborations are not just for show; they are the foundation for B3's rapid launch. Genius idea! With money, technology, and users all laid out for you, the model room is also built; now all that's left is to onboard more games. // Don't say you act early; there are always early movers. Just when I was feeling pleased with myself, I checked the data... 6 million players, over 80 games, and the number of $B3 token holders reached 2 million, the highest number of token addresses on the Base chain, wtf... No worries, this shows it's lively; I told my friend, md, let's compete with these people! This is a soft-core popular science article. Through this article, you can have a basic understanding of the following knowledge: ▰ The three major issues of GameFi ▰ B3's innovative solutions ▰ How to launch a chain (not really) Author: anymose | A soft-core popular science writer <End of full text>
Show original
23.34K
55
anymose🐦‍⬛
anymose🐦‍⬛
Heartbroken by Yuga, I decided to never touch games again, until... If Yuga hadn't gotten into gaming, he wouldn't have invited that person from Blizzard; if he hadn't come, the collaboration with improbable wouldn't have been interrupted, I wouldn't have sold my mechs, my team assets wouldn't have gone to zero, and if they hadn't gone to zero, I wouldn't have had to write like crazy. If I didn't write... well, that's impossible, otherwise I wouldn't have met all of you teachers. Anyway, it's all Yuga's fault, but now I'm okay again. Let's dive in! ⬇️ Looking back, Yuga's desire to get into gaming, aside from the founder's childhood dream of a handheld console, really has nothing else. To get into gaming, he created the APE chain, which he wasn't good at, built the Otherside, which he couldn't support, and pushed the HV-MTL game that he didn't even play... wanting to do everything himself, but ended up doing nothing well. Really, making games is hard, and making Web3 games is even harder; many people actually don't understand this simple truth. GameFi, after being forcibly tagged with Fi, has increased in difficulty by several levels. Ordinary casual games only need to be fun, and that's enough; but once you add Fi, sorry, sometimes whether it's fun or not doesn't matter, making money is what counts. This refers to the economic model, and technically it's even more troublesome. On which chain are you making games? ETH? No way, right? Even a game of Go would lag... Layer 2? Recently, some super-fast chains have indeed emerged, using games for demonstrations, but they're still far from being game chains. The ideal situation is that a game can ideally launch its own chain. You read that right; I've thought carefully about this issue, and only in this way can the technology and economic model be perfectly combined, without needing a complex dual-token model, and without being constrained by the fluctuations of the main chain's token or even Gas. As a game company, I've burned through all my money making games; you want me to create a chain? I'm just making a small game! Forget it, I'll just find a public chain and rely on others. This is the current situation. Then, we need to face the biggest problem in the industry right now: reinventing the wheel. The wheel I'm talking about this time is attracting users; there aren't many Web3 users, but the customer acquisition cost is extremely high. After painstakingly putting the game on-chain and shakily rolling out a half-baked economic model for testing, suddenly I think: where are the users? I've talked with many friends who make games; they prefer to start up on platforms like Steam in Web2. Why? Because it solves all problems in one place. Steam has a complete, mature technical framework that makes it easy for developers to integrate games, a huge player base, and a unified global payment interface. Money + People + Platform, all set; all that's left is to make a good game, relying on our own abilities, and then create a "Black Wukong" to get rich. But things seem to get complicated when it comes to Web3. Indeed, there are some so-called game chains, but most are closed and used for their own purposes; those that can truly think from the perspectives of developers, markets, platforms, and users are rare. Many people say @b3dotfun is a bit like the Web3 version of Steam, so I quickly pushed this to a friend from the former Shanda Games to see if there were any money-making opportunities. Half an hour later, he replied, "So awesome, let's launch a chain on B3, modify my previous game, and push it up." I was confused; shouldn't the Web3 version of Steam be about submitting a game, getting a grant, and creating a market collaboration to attract users? Launching a chain? Can B3 even launch a chain? Reluctantly, I pulled up the B3 Doc and studied it word by word, also extracting some key points for reference for friends who make games or want to make games; I suggest saving it so you don't lose it when you need it (dog head). In summary: B3 is an open game super chain. Let's elaborate. In terms of underlying technical architecture, @b3dotfun is built on the Base settlement layer and customized through @Calderaxyz technology, optimized as a Layer 3 specifically for on-chain games. It's a bit convoluted, but the gist is that it's a game-specific chain built on the Base chain, highly customized to facilitate developers in doing a lot of development. B3 is committed to creating an open ecosystem that supports the development of various games, communities, protocols, and on-chain tools; this is a grand blueprint, but it really provides developers with a complete set of tools. This is worth listing out, or else people might think I'm just rambling. Since it's on Base, it follows the EVM system, but after B3's customization, it can provide developers with game SDKs, nodes, wallets, indexing, cross-chain bridges, oracles, browsers, multi-signatures, abstract accounts, and even data analysis... just ask for everything, and with this set, you can launch a chain in a day, right? (Just kidding) The Base chain has most of the characteristics needed for a game chain, such as high performance, low cost, security, and scalability. B3 is very smart; in fact, Base is indeed the fastest-growing public chain. The Base chain has also been seeking a narrative opportunity, a label, and gaming is actually quite good. With the technology in place, what about the money? Don't think B3 is just a dry chain-launching tool; it's thought this through thoroughly. B3 itself raised $21 million in seed funding, with investors including Pantera Capital, BitScale Capital, etc., and $B3 is the most important asset within the ecosystem. $B3 cleverly incentivizes players and developers through governance, trading, staking, and developer support, building a cyclically developing ecological network, with 34.2% of the tokens allocated here. It's worth noting that $B3 can serve as currency in games to purchase items, unlock skills, and if developers customize the chain, they can also issue their own tokens or even define Gas. This is the embodiment of open gaming. Technology, money, what else? People. In B3's token economics, a significant portion is allocated to players to attract them to participate in games, but that's not enough; B3 has come up with three ways to solve this. 1. Pulling users directly. In the early stages, various mini-games are used to let users earn points and attract users; after TGE, they can be redeemed for airdrops, and then continuous incentives for users, attracting new ones and keeping them active through token rewards, staking, and governance. 2. Pulling traffic directly. To avoid early fragmentation and dispersal of traffic, B3 created @bsmntdotfun as a traffic entry point, which can also be seen as a model room. If developers don't want to launch a chain, they can directly submit games here to be listed, allowing developers to onboard immediately at launch and enabling the platform to focus on big tasks. 3. Pulling in big players directly. A game public chain without top-tier CP and IP is also unconvincing; you can't wait, you have to take the initiative. So InfiniGods (Godchain) came, Parallel (Prime Chain) came, and Mighty Bear also came. These heavyweight collaborations are not just for show; they are the foundation for B3's rapid launch. Genius idea! With money, technology, and users all laid out for you, the model room is also built; now all that's left is to get more games onboard. // Don't say you act early; there are even earlier movers. Just when I was feeling proud, I checked the data... 6 million players, over 80 games, and the number of $B3 token holders reached 2 million, the highest number of token addresses on the Base chain, wtf... No worries, this shows it's lively; I told my friends, md, let's compete with these people! This is a soft-core popular science article; through this article, you can have a basic understanding of the following knowledge: ▰ The three major issues of GameFi ▰ B3's innovative solutions ▰ How to launch a chain (not really) Author: anymose | A soft-core popular science writer <End of full text>
Show original
4.28K
0
秋荣
秋荣
With the wave of popularity brought by MapleStory boosting GameFi, Base's flagship project $B3 has also gained traction. Two days ago, it was listed on the Korean exchange Bithumb. After the initial pump, it quickly retraced. It has been consolidating around 100M for two months, and after being listed on the Korean exchange, it has now dropped to the daily demand zone. Checked out the official website, and the blockchain-based 4399 mini-games are actually quite decent. At least they are more fun than the previous wave of Telegram mini-games. At the very least, they put effort into it. Of course, it's GameFi, so you can't compare it to AAA titles, let alone yesterday's release of Elden Ring: Shadow of the Erdtree. But this also means they haven't spent a lot of money in this area. Looking at the founders' background: all three co-founders are former executives of Coinbase. Previously, they were responsible for Base chain gaming, engineering development, and business expansion at Coinbase. In the crypto world, apart from AC Capital, Coinbase is considered the "Huangpu Military Academy." Anyway, it's all about the Wild West-style gangster career path. Projects like this can survive and evolve over time, periodically spawning new innovations. Currently, the $B3 platform has over 6 million players and more than 80 games, with 2M token holders. It is the most decentralized project in terms of token-holding addresses on the Base chain. The future prospects are quite imaginative: different games on the B3 chain can achieve mutual traffic flow, interaction, and linkage. By connecting various Gamechains, assets can be combined, identities inherited, and achievements continued. Let's take a look at the K-line chart. Indeed, after being listed on the Korean exchange, it has dropped to the daily demand zone around 0.0032. On the 1H level, it has already bottomed out. Gradually buying some spot here offers a decent risk-reward ratio. Short-term players can aim for the 1H supply zone at 0.0042. Of course, if Bitcoin $BTC holds up here, the daily supply zone at 0.0051 is also possible. Chain game players don't need to worry too much.
B3 🎮
B3 🎮
OS2 ✖︎ B3 in honor of @opensea's evolution we are spotlighting OpenSea's own @OliverMaroney who sat down with us during GDC 📹
Show original
34.11K
6
TOP 7 ICO | Crypto News & Analytics
TOP 7 ICO | Crypto News & Analytics
Top Promising GameFi Projects to Watch $GALA $SAND $AXS $ILV #B3 $YGG $ZENT $SLP $DAR $MEMEFI 🔗 @CryptoRank_io ⚠️ Not financial advice. Always #DYOR
355.22K
30
A.J. Warner
A.J. Warner reposted
Parker Jou (周亦杰)
Parker Jou (周亦杰)
People have been using Caldera for years without realizing it. It's about time they knew. B3 Towns ApeChain Manta Sanko Zero Network (Zerion) Sanko Kinto InEVM Rari Huddle01
29.09K
439

B3 price performance in TRY

The current price of b3 is ₺0.12910. Over the last 24 hours, b3 has increased by +3.44%. It currently has a circulating supply of 99,999,999,705 B3 and a maximum supply of 100,000,000,000 B3, giving it a fully diluted market cap of ₺12.91B. The b3/TRY price is updated in real-time.
5m
+0.11%
1h
-1.32%
4h
+0.67%
24h
+3.44%

About B3 (B3)

B3 (B3) is a decentralized digital currency leveraging blockchain technology for secure transactions. As an emerging global currency, B3 currently stands at a price of ₺0.12910.

Why invest in B3 (B3)?

As a decentralized currency, free from government or financial institution control, B3 is definitely an alternative to traditional fiat currencies. However, investing, trading or buying B3 involves complexity and volatility. Thorough research and risk awareness are essential before investing.

Find out more about B3 (B3) prices and information here on OKX TR today.

How to buy and store B3?

To buy and store B3, you can purchase it on a cryptocurrency exchange or through a peer-to-peer marketplace. After buying B3, it’s important to securely store it in a crypto wallet, which comes in two forms: hot wallets (software-based, stored on your physical devices) and cold wallets (hardware-based, stored offline).

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Socials

Posts
Number of posts mentioning a token in the last 24h. This can help gauge the level of interest surrounding this token.
Contributors
Number of individuals posting about a token in the last 24h. A higher number of contributors can suggest improved token performance.
Interactions
Sum of socially-driven online engagement in the last 24h, such as likes, comments, and reposts. High engagement levels can indicate strong interest in a token.
Sentiment
Percentage score reflecting post sentiment in the last 24h. A high percentage score correlates with positive sentiment and can indicate improved market performance.
Volume rank
Volume refers to post volume in the last 24h. A higher volume ranking reflects a token’s favored position relative to other tokens.
In the last 24 hours, there have been 1.8K new posts about B3, driven by 1.2K contributors, and total online engagement reached 1.2M social interactions. The sentiment score for B3 currently stands at 80%. Compared to all cryptocurrencies, post volume for B3 currently ranks at 3226. Keep an eye on changes to social metrics as they can be key indicators of the influence and reach of B3.
Powered by LunarCrush
Posts
1,781
Contributors
1,235
Interactions
1,194,895
Sentiment
80%
Volume rank
#3226

X

Posts
670
Interactions
223,156
Sentiment
76%

B3 FAQ

What’s the current price of B3?
The current price of 1 B3 is ₺0.12910, experiencing a +3.44% change in the past 24 hours.
Can I buy B3 on OKX TR?
No, currently B3 is unavailable on OKX TR. To stay updated on when B3 becomes available, sign up for notifications or follow us on social media. We’ll announce new cryptocurrency additions as soon as they’re listed.
Why does the price of B3 fluctuate?
The price of B3 fluctuates due to the global supply and demand dynamics typical of cryptocurrencies. Its short-term volatility can be attributed to significant shifts in these market forces.
How much is 1 B3 worth today?
Currently, one B3 is worth ₺0.12910. For answers and insight into B3's price action, you're in the right place. Explore the latest B3 charts and trade responsibly with OKX TR.
What is cryptocurrency?
Cryptocurrencies, such as B3, are digital assets that operate on a public ledger called blockchains. Learn more about coins and tokens offered on OKX TR and their different attributes, which includes live prices and real-time charts.
When was cryptocurrency invented?
Thanks to the 2008 financial crisis, interest in decentralized finance boomed. Bitcoin offered a novel solution by being a secure digital asset on a decentralized network. Since then, many other tokens such as B3 have been created as well.

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Disclaimer

The social content on this page ("Content"), including but not limited to tweets and statistics provided by LunarCrush, is sourced from third parties and provided "as is" for informational purposes only. OKX TR does not guarantee the quality or accuracy of the Content, and the Content does not represent the views of OKX TR. It is not intended to provide (i) investment advice or recommendation; (ii) an offer or solicitation to buy, sell or hold digital assets; or (iii) financial, accounting, legal or tax advice. Digital assets, including stablecoins and NFTs, involve a high degree of risk, can fluctuate greatly. The price and performance of the digital assets are not guaranteed and may change without notice.

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